Remiel Citizen
Posts : 18 Credits : 675
| Subject: Remiel Sun Jun 02, 2013 9:16 am | |
| Name: Genocide Power Rank: PC Description: The user can instantly end and eradicate a species of creatures from a world/universe, effectively wiping them from the face of history. This ability allows the user to slaughter certain species before they become a threat to the user or their surroundings. This can even be used to erase or add strands of DNA in a person or persons. - Applications:
Death Inducement Life Mastery Nonexistence Omnicide
Name: Memory Manipulation Power Rank: PC Description: Users can control memories of oneself and others, allowing them to modify, fabricate, suppress, influence, repair, restore, erase, detect, and view them. They can change memories to confuse, wipe away certain memories to cause amnesia, discern and provoke nostalgia, and enter the victim into a psychic vision, replaying their memory. The user can even destroy memories entirely. - Applications:
Adoptive Muscle Memory: Replicate any movement that you have memorized. Enhanced Memory/Panmnesia: Instantly memorize any information that you have learned. Genetic Memory: Access the memories of one's genetic relatives or hereditary predecessors. Knowledge Projection: Project your memories onto others to give them knowledge. Knowledge Replication: Copy the memories of others to acquire their knowledge. Memory Absorption: Steal the memories of others. Memory Erasure: Erase memories from yourself or others. Amnesia: Selectively erase any of your unwanted memories. Manual Reset: Dump all previous memories so that one may start fresh. Psychic Disguise: Remove yourself from the memories of others. Memory Implantation: Implant memories into the minds of others, which could either be pre-existing memories from someone else, or false memories created by the user. Paramnesia: Distort or erase the memories of yourself or others, so that one can believe fantasies or lies without giving off cerebral implications of deception. Supersede: Place oneself in memories of the target (and act as a loved one or old friend). Traumatize: Implant twisted memories within others to drive them into insanity. Memory Manifestation: Manifest memories of oneself or others into reality. Memory Projection: Create a holographic projection of someone's memories in order to be visually seen. Lingering Memory: Leave behind a memory of yourself to act as an afterimage. Memory Replication: Copy the memories of others Memory Restoration: Recover damaged or old memories. Déjà-vu: Replay a specific memory. Refresh: Replay a subject’s recent optic sight. Memory Suppression: Lock unwanted memories in the mind until you wish to bring them back. Mental Manipulation Mental Protection (Self and others)
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