Ka'lara Chuunin
Posts : 164 Credits : 248300 Location : Zero Sum
| Subject: Ka'lara [Ability List] Sun Jun 16, 2013 11:58 am | |
| - Mystical Martial Arts:
Name: Mystical Martial Arts Power Rank: RM/MP/PC Description: Many of those who train in martial arts gain superhuman capabilities by learning to harness chi or some form of life energy. Some Techniques are often either a form of excellence or perfection of an existing martial art and sometimes users of the original tend to change or innovate the martial art to make it their own. - Applications:
Aether Manipulation Aura Manipulation Chi Manipulation Chi Augmentation Life-Force Manipulation Life-Force Generation Mana Manipulation Combat Empowerment Elemental Energy Manipulation Elemental Manipulation Energy Manipulation Energy Strike Enhanced Combat Magic Pressure Point Intuition Telekinesis Weapon Proficiency Utilize one's skills into powerful techniques. Weapon Infusion Shadow Manipulation
- Aura Sphere:
Name: Aura Sphere Power Rank: MP/PC Description: Aura sphere is very simple, and very efficient in execution. It is essentially a ball of charged chi that is used to attack the opponent. The ball is formed by cupping two hands together at the users side, and manifesting chi. The ball is formed by channeling chi through the arms and into the hands. The hands must be in he shape of a bowl with the fingers opened into claws. As the chi is released from the palms, the fingers channel minute bits of chi inside the sphere, causing it form a core and stabilize. One the core is formed, the sphere gains 'gravity' causing any more chi that is released to be pulled closer to and give it shape as well as density. The larger the core of the sphere, the more chi it can hold onto; thus the relation between size and power. it will retain its shape until an outside force disrupts it. The ball can be anywhere from a tiny size of a gulf ball with enough power in it to knock opponents back, to the size of a beach ball, which then it holds enough explosive force to blow a hole through a building, or other sturdy structure like an explosive.
- Cloak of Angels:
Name: Cloak of Angels Power Rank: PC Description: The user surrounds themselves in lightning infused chi, cover themselves from head to toe, they can also use this to cover allies. The voltage is equal to several thousand volts, enough to instantly kill a human, and incapacitate /higher/ beings. This can also be used in regards to hand to hand combat to stun opponents while punching them, kicking them, or otherwise inflicting harm in some way. It can also be used to electrify weapons the user is holding to either then throw them or use them in some other manner.
- Clan Traits:
Name: Fullbody Tattoo / Lifeforce Detection Type: Personal Description: Nanalie wave given a full body tattoo that covers her chakra pathways. She also has the ability to sense the life force of others, and can use it to identify people, both those she has come across before and those she hasn't. It allows her to know when someone she has met previously is within a mile of her and where exactly they are. Her tattoo acts as more than just a design though as when a glow is called forth from it it acts as a shield that can protect against all but the highest level of elemental attacks, as well as blunt physical attacks and turn them to half of their normal power.
- Ninjutsu Techniques:
Name: Kanashibari no Jutsu (Temporary Paralysis Technique) Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: 20 meters Specialty: Ninjutsu Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
Name: Ninja Art: Solar Flare Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short(0-5m), Mid(5-15m) Specialty: Ninjutsu Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.
Name: Snap Spark Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: / Specialty: Ninjutsu OR Chakra Flow Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Name: Smokescreen Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short (0-5m) Specialty: Ninjutsu OR Chakra Flow Description: The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.
Name: Ninja Art: Leaf Clone Jutsu (Ninjutsu: Ha Bushin no Jutsu - 忍術・葉分身の術) Canon/Custom: Custom Rank: C Type: Supplementary, Offensive, Defensive Element: / Range: 60 meters Specialty: Ninjutsu Description: By using the leaves that exist around them, the user is able to create a solid clone that functions similar to normal elemental clones; only without an elemental affinity. The clone is nearly as solid as the more powerful Shadow Clone, however it retains only the 1/10 sized chakra pool of the user, as well as being limited to using only Taijutsu up to C-rank, and 1 ninjutsu technique of up to C-rank before running out of chakra and dispersing.
Name: Shadow Clone Technique Canon/Custom: Canon Rank: B-rank Type: Supplementary Element: / Range: / Cooldown: Three posts after the last clone is destroyed. Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. (When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
Name: Spiraling Sphere (Rasengan ~ 螺旋丸) Canon/Custom: Canon Rank: A Type: Offensive Element: / Range: The user's palm Specialty: Ninjutsu Description: Spiraling Sphere creates a skull sized sphere of raw chakra in the user's hand. Performing this technique doesn't require any hand seals, it simply takes roughly six seconds of preparation, wherein the user concentrates a large amount of chakra into the centre of their hand, applying intense shape manipulation to contort it into a ball. This sphere can be maintained in the user's hand for up to two posts before dissipating. On impact, Spiraling Sphere can severe limbs [if it impacts with the appropriate joints] and cause severe physical trauma, shattering bones around the impact site as well as rending cleanly through up to six inches of flesh. While the Rasengan, unless impacting with the head or heart, cannot cause immediate death, it can cause severe internal trauma that can require immediate medical treatment.
Name: Hiding with Camouflage Technique (Meisaigakure no Jutsu - 迷彩隠れの術) Canon/Custom: Canon Rank: A Type: Supplementary Element: / Range: Self Specialty: Ninjutsu Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert manoeuvres but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. The usefulness of this ability can be entirely negated by those with special vision or sensory skills, except for particularly adept users, who can completely erase even their chakra signature with it.
- Shadow Release Techniques:
Name: Kubishibari no Jutsu; (Shadow: Neck Binding Technique) Canon/Custom: Canon Rank: C Type: Offensive Element: N/A Range: 0-20 meters Specialty: Ninjutsu Description: A technique that follows the Shadow Imitation Technique. After binding a target with their Shadow Imitation jutsu, a Shadow hand will form from the shadow and ride up the users body to the neck. The technique will then begin to apply a physical force that mimics as if the target is being strangled. If the technique is accomplished for an entire post, the target will pass out from being strangled. This technique can be existed if the one it is being casted on has at least 75 more chakra than the user. Canceling the jutsu. This technique can be broke by releasing a large amount of chakra, via entering a curse seal mode, releasing tailed beast chakra, Entering Master Sage mode, things that are understandable. Not just releasing your own normal chakra. Can be used on up too two targets at one time.
Name: Kagemane no Jutsu;(Shadow Imitation Technique) Canon/Custom: Canon Rank: B Type: Supplementary Element: N/A Range: 0-30 meters Specialty: Ninjutsu Description: This infamous Nara clan technique allows the user to stretch the shadow along any surface (even water). Once the shadow connects with another targets shadow, the target is forced to mirror the users motions. Putting the target completely under their control. The user can also split their shadow into multiple strands to capture multiple targets (Max 4 targets at once) or distract the target with the multiple strands(Max 4 strands). Once's shadow can also be attached to someone without binding them, this means that person can move freely as the shadow is attached. This can be used to let said person touch another persons shadow and connecting it with the jutsu, binding the real intended target. This technique can be broke by releasing a large amount of chakra, via entering a curse seal mode, releasing tailed beast chakra, Entering Master Sage mode, things that are understandable. Not just releasing your own normal chakra.
Name: Kageyose no Jutsu; (Shadow Gathering Technique) Canon/Custom: Canon Rank: B Type: Supplementary Element: N/A Range: 0-15 meters Specialty: Ninjutsu Description: This technique allows the user to create up to 3 thin tendrils from their own shadow that instead of stretching across the ground, actually take a tentacle physical form. The tentacles can be used to grab objects near by or from the users pockets if he/she can't reach to them, and the tendrils may also throw the weapons such as kunai, senbon, and shuriken. Giving the user extra pairs of arms in a sense. The tendrils may also be used to pick at locks, or create distractions.
Name: Kage Nui no Jutsu; (Shadow Sewing Technique) Canon/Custom: Canon Rank: B Type: Offensive/Supplementary Element: N/A Range: 0-20 meters Specialty: Ninjutsu Description: This technique allows the user to create a max of 8 sharp needles out of their shadow. Which can then be used to attack multiple enemies or overwhelm one enemy. It doesn't matter how many targets you use the needles on, just know you only have 8 of them. These needles can travel across the ground like the shadow imitation technique and then manifest from the ground to pierce targets. Not only can they pierce the target, but they also sew them into the ground in a sense, stopping their movements. Meaning, that this technique is usually in urgent matters or when they want the target dead. The needles move at such a speed that they all become hard to follow, usually confusing the enemy. Unlike the shadow imitation jutsu, the target does not mimic the users movements when struck. Allowing the user to still move how they wish.
- Fire Release Techniques:
Name: Katon: Komakai Kaki no Jutsu [Fire Style: Small fire] Canon/Custom: Canon Rank: D Type: Offensive Element: Katon Range: 5 meters Speciality: Ninjutsu Duration: / Description: The user spews out their mouth a small fire ball the size of a baseball. This is not a jutsu that will do much damage, but it is used quickly to create some space from an attacking enemy. While not super powerful, it is effective for creating space between the user and target or as an ignition source for other jutsu. The flames will cause 1st degree burns on contact.
Name: Fire Release: Fire Stream (Katon: Hikaryuu - 火遁・火河流) Canon/Custom: Custom Rank: D Type: Offensive Element: Katon Range: 5 meters Specialty: Ninjutsu Description: Fire Release: Fire Stream (火遁・火河流, Katon: Hikaryuu) is a low-ranking Fire Release technique that can create a small stream of fire by inhaling deeply and focusing fire chakra to the throat to ignite the air as it is exhaled from the user's mouth. The flames are not very damaging overall, and the jutsu is best used as an ignition source for other jutsu or as a distraction.
Name: Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu Canon/Custom: Canon Rank: C Type: Supplementary Element: Fire Range: 60 meters from the user Speciality: Ninjutsu Description: The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.
Name: Katon: Ryuka no Jutsu [Fire Release: Dragon Fire Technique] Canon/Custom: Canon Rank: C Type: Offensive Element: Katon Range: 50 meters Speciality: Ninjutsu Description: After forming the necessary Hand seals, the user breathes fire along the surface of wire or some form of cord, which rushes forwards along the surface of the wire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Can cause third degree burns after 3 posts of direct contact, and second degree burns within six inches of the flame. The flame travels at 60 mph, making it extremely effective at close range. Requires wire or fire-resistant chakra rope as a conduit.
Name: Katon: Karyudan no Jutsu [Fire Release: Fire Dragon Bullet] Canon/Custom: Canon Rank: C Type: Offensive Element: Range: 30 meters Speciality: Ninjutsu Description: The user forms the related hand seal, and breathes out a continuous stream of chakra. This stream forms into the shape of a dragon, and the user can manipulate it's movements to a degree to make it chase the target, though at this rank the user cannot finely manipulate the movement, limiting the manipulation they can perform. This stream must be sustained or it will quickly break off into nothingness. The dragon moves at roughly 30mph. The flames are intense, and can cause instant second degree burns over the affected area, with 3rd degree burns possible after 3 posts of maintained contact.
- You're Too Close:
Name:"You're Too Close"Canon/Custom: CustomRank: BType: OffensiveElement: -Range: CloseSpecialty: TaijutsuDescription: The user starts with a powerful punch to either the solar plexus, the stomach or the groin, then delivers a 3-punch combo to the mid-section and finishes with a powerful punch on the enemy's chin; sending them flying upward. Victims same rank and lower hit with "You're too close" are stunned for 2 posts, and have a 25% chance of being knocked unconscious.Example
- Mossberg 500 Kick:
Name: Mossberg 500 KickCanon/Custom: CustomRank: AType: OffensiveElement: -Range: MidSpecialty: TaijutsuDescription: The user pushes himself forward rapidly, thrusting all of their weight into a hard kick toward the chest or head area. A successful unprotected chest blow will send the target backwards and knock the wind from the lungs, stunning the target for 3 posts. An unprotected head shot will cause a brain hemorrhage, which is a type of stroke. It's caused by an artery in the brain bursting and causing localized bleeding in the surrounding tissues. This bleeding kills brain cells. Injury is the most common cause of bleeding in the brain for those younger than age 50. Death is assured if no medical attention is received after 3 posts. The Mossberg 500 Kick will destroy armor it's rank and lower.Example
- Swift Release: Movement:
Name: Swift Release: Movement Canon/Custom: Canon Type: Supplementary Element: / Range: Self Specialty: Taijutsu OR Kenjutsu OR Weapons Tech OR Kyujutsu Description: This is essentially an advanced jutsu that can be used to move at virtually instantaneous speed, (+25, without the danger of death) granting the user an advantage over opponents with more strength than speed, such as users of Chakra Enhanced Strength. This nature therefore renders the user invulnerable against most Taijutsu.
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